Our live lessons are currently taught in Turkish. Our education advisors can talk with you in English.
See the path for your child’s age.
The three areas are like three school subjects: each has its own outcomes, and they can be taken together. Within each area, courses are ordered by age and level. Choose an age to see the courses for that stage, or browse the full list.
16 weeks: 30,000 TL · 32 weeks: 55,000 TL (FinProje: 16 weeks). VAT included, the same for all courses.
All courses
Breaking an idea into steps, explaining it to a computer, and finding out why when it doesn’t work. From Scratch to Python, from games to apps.
First Steps in CodingBeginnerAges 5–7 · ScratchJr · 32 lessonsA playful start to coding with sequencing, instructions, and logical relationships.Live onlineExplore the program
Coding WorkshopBeginnerAges 8–11 · Scratch · 32 lessonsBuilding the steps of an idea with visual blocks and designing interactions.Live onlineExplore the program
Game Design with MinecraftBeginnerAges 8–12 · Minecraft Education · 32 lessonsFive game worlds in Minecraft Education: building, programming, story, arcade, and simulation.Live onlineExplore the program
Video and StorytellingBeginnerAges 9–11 · Content creation · 32 lessonsBuilding the story of an idea; learning the relationship between filming, editing, and presentation.Live onlineExplore the program
Digital Design WorkshopBeginnerAges 9–14 · Visual communication · 32 lessonsTurning an idea into a clear visual message with color, shape, and layout.Live onlineExplore the program
Python for BeginnersBeginner · 2 yearsAges 12–14 · Python · 32 lessons / yearA step into text-based coding: games, apps, and real problems with Python.Live onlineExplore the program
Game Development with UnityBeginner · 12+Ages 12–16 · Unity · C# · 32 lessonsBuilding their own game world with 3D modeling and C#; racing and role-playing games.Live onlineExplore the program
Advanced PythonAdvanced · 2 yearsAges 14–17 · Python · 32 lessons / yearFrom games to data analysis, from mobile apps to the web: a first developer portfolio.Live onlineExplore the programNo programs for this age yet.
Understanding generative AI, asking good questions, checking answers, knowing a tool’s limits; creating their own projects, from text to 3D models.
Money, needs and wants, budgets; the cost and risk of an idea. Learning to make decisions at a young age. Our own FinGram programs.
FinZekâBeginnerAges 6–7 · FinGram program · 16–32 weeksA program for young children, introducing money, shopping, and resources within the family.Live onlineExplore the program
FinPracticeBeginnerAges 8–11 · FinGram program · 16–32 weeksA program on needs, resources, and budgeting, connected to everyday life.Live onlineExplore the program
FinProjeProject programAges 8–15 · Project development · 16 weeksTurning a project idea into a real plan in four months, through questions of promotion, cost, risk, and revenue.Live onlineExplore the program
FinGramAdvancedAges 12–15 · FinGram program · 16–32 weeksA program for teens, from budgeting to investing and from financial tools to entrepreneurship.Live onlineExplore the programNo programs for this age yet.
Each course is chosen and priced separately; more than one area can be taken at the same time. If you buy two or more 32-week packages together (two courses for one child, or the same or different courses for siblings), you get 25% off each of those packages. We plan the next step together during the call.
Their age, their curiosity, their own path.
Tell us your child’s age and interests; sending the form is not an enrollment or a purchase. When our advisor calls, you’ll decide together on the first step and what comes next.
